Start building your own digital simulations.

Save money, learn new skills and have fun by prototyping your own simulations.

3D Environment.

Create a 3D digital playground.


Use Unity’s built in pathfinding to guide the moving parts in your simulation.

Introduce custom behaviours for people and machinery alike.

Harness the power of machine learning to optimise your process.


Automate KPIs as your simulation runs

You can build it.

Today, anyone can build their own simulations.
The only limit is your imagination!

Your Course Toolbox

Software you’ll be using on the course


We will write our scripts in the C# programming language

Visual Studio Code

The industry standard code editor, from Microsoft, is open source and free to use. Note this is NOT Microsoft Visual Studio.

Unity 3D

Unity is a full package for developing 3D games and simulations. It has a vast feature set and has become an industry standard.


What is the aim of the course?

To give you the building blocks to be able to create your own simulations with live data and performance monitoring. The aim is to give you a solid foundation upon which you can build.

What will we create?

We will build a very simple simulator – much as you would make a small pilot project in real life. The simulation will have production, cycle times, transport and performance monitoring. We will build simple 3D models and write C# scripts to implement the logic.

What equipment do I need to take on the course, what is provided?

You’ll need a laptop or desktop computer. It’s highly recommended you bring a mouse. You need to install Unity and some assets – you will be provided with some pre-course material detailing what you need to install to be ready.

I have never coded, can I do this?

Yes! C# is an easy language to learn, and Unity keeps the coding to a minimum.

What group sizes do we work in?

You can work alone or in pairs.